Table Shuffle
The long wooden table by the window: slide your pucks to the far end, knock the other colour off, and leave one hanging over the edge if your touch is good enough.
Every game here is a full game, not a demo: real rules, a computer opponent with four levels, a two-player mode for one screen, undo, hints and saved statistics. Pick a table and the first shot is yours.
The long wooden table by the window: slide your pucks to the far end, knock the other colour off, and leave one hanging over the edge if your touch is good enough.
The board hangs by the coat hooks at regulation height. Take on a leg of 501 or 301 that ends on a double, or work through every number in round the clock.
Out on the terrace there is a course of carpet and painted wood. Every hole is built from a number and tested by the computer before you see it, so each one can be holed — the question is in how many.
The table at the back is level, the cloth is fast and the pockets are fair. Break, pick your group and run out — or leave the computer nothing to shoot at.
The air table near the counter hums all afternoon. Your mallet follows your finger; hit the puck while you are moving and it flies.
Against the computer, choose Easy to learn the controls and step up when you start winning comfortably. Two players share one screen and take turns — air hockey even lets two fingers play at once. The daily challenge is solo and the same for everyone today.